Wednesday, April 1, 2009

M.E.A.T. -- An Introduction

On February 26th, 2009 Ghostclown, the Master of M.E.A.T., got tired of waiting for his turn on an epic, albeit slow-moving, D&D game and took matters into his own hands. And from those hands came M.E.A.T. (wait. That sounds bad. Ignore that. Imagine I said something way more epic and way less gross.)

M.E.A.T. is a collaborative, written improv experiment. Co-written by Femtastic and Ghostclown the M.E.A.T. Master, the following weekly chapters are as they flowed from our fingers with just about no cleaning up. (we fix typos. Because seriously, who doesn't fix typos, right? And spelling? We fix spelling. But practically no cleaning up at all.) We hope you enjoy! (but even if you don't we'll keep doing it. It's pretty much just for our crazy, goofy enjoyment. So if one of you likes it, that's just gravy. Epic, M.E.A.T.-y Gravy.)...



You will find this similar to D&D only more excellent and with shorter delay times between actions. {for you readers there will be NO delay times between actions. You're welcome} One writer is controlling a pair of adventurers. Please designate their names, genders, and races.

Adventurer #1: Steve! (exclamation point is included please), male half-elf (with 1/4 irish)

Adventurer #2: Gladiola Dangersword the 2nd, female dragonborne

Rulings and other direction from Ghostclown the M.E.A.T. Master will always be red, italic and underlined. Responses and other comments from Femtastic are blue and italic.

Currently they are both level zero. They have no skills. They are nothing. They have no items. There is nothing special about them. (there is always something special about Steve!.) No, there is nothing special about Steve!.

Steve! and Gladiola awaken to find themselves in a very dark room. Neither can see much farther than the hand in front of their face. What would you like to do?

CONTINUED FRIDAY IN CHAPTER ONE

No comments:

Post a Comment